- Messages
- 395
Hello,
I am wondering if the roads are based on a texture with a transparency? And can it be replaced with a darker one?
I would like to control the snow coverage with read world snow data where the roads for now all blocked with snow and now way to navigate VFR here in Canada...
I understood that brighter textures are covered with snow while darker are less or not. That's why I wanted to see if this trick would work (i.e: making roads stripes darker)
Thanks
I am wondering if the roads are based on a texture with a transparency? And can it be replaced with a darker one?
I would like to control the snow coverage with read world snow data where the roads for now all blocked with snow and now way to navigate VFR here in Canada...
I understood that brighter textures are covered with snow while darker are less or not. That's why I wanted to see if this trick would work (i.e: making roads stripes darker)
Thanks