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SDK States that resample.exe can batch-compile several INF files into one single BGL file. Namely:
Running Resample tool from the command line allows a few options and the use of multiple .inf files, with the following format:
Resample [-i, -q, ?] file1.INF[file2.INF…fileN.INF]
This does not seem to work. My tests using "Imagery" layer (photorealistic landscape) show that, if I had 2 INF files and I wanted to compile them together, everything is compiled properly, but in the end result, it seems that the textures from the FIRST INF file were re-used in the SECOND INF file.
Was this observed before? Any fixes for this problem?
Thanks,
Misho
Running Resample tool from the command line allows a few options and the use of multiple .inf files, with the following format:
Resample [-i, -q, ?] file1.INF[file2.INF…fileN.INF]
This does not seem to work. My tests using "Imagery" layer (photorealistic landscape) show that, if I had 2 INF files and I wanted to compile them together, everything is compiled properly, but in the end result, it seems that the textures from the FIRST INF file were re-used in the SECOND INF file.
Was this observed before? Any fixes for this problem?
Thanks,
Misho