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Runway lights over custom poly

I use Flight Scenery Creater to do the job for me.

I'm sure other people don't know how to do it, so a good tutorial wouldn't be a bad idea.

Yes you're both right. Just use FSSC to make an invisible runway and that's it. It took me 2 years to find this out, a friend told me.
Does anyone have an idea on why I can't choose an "invisible" runway texture in FSSC? I'm using version 1.5.11, and on my lap-top I can make it, but on this PC it just won't appear in the selection list. Any ideas? Also on this PC FSSC only compiles the .bgl (on the other computer I get an .sca file also) and the PAPI doesn't show up ok in the sim - looks like series of horizontal bars rather then lights.
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Staff member
FSDevConf team
Resource contributor

Not sure about the runway surface selection, but I think you can specify in the options if the SCA file is kept as well or not. So if you enable the SCA output as well you should be able to change the surface type there.