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Hello there!
Am working on a project that suddenly came up in me to create an Saab 340B, am not sure what I will do with this project or if it will stall. This is no announcement for a product on the horizon but a privet training program for my self, but I want to let people have a looksy in my progress.
Now I said to myself, create an easy aircraft. E.g Cessna, DA40, DV20 or something in that nature... So I thought Saab 340.. Ah yess easy.. Yeah no.. But I guess what can it hurt, but along my self training I got the idea to create this Saab 340 in extreme details.
My goal for this Saab 340 is
- Extreme body and cockpit details, all small nuts and bolts, it will be a heavy performance hitter when it comes to it.
- Systems, I do coding C++ for work but yet have to figure out how to do this for MSFS, but my goal here is to go extreme, every CB extreme.
- Extensive failure system with even a prop that can fly off when hitting the ground and hits the body or something in that nature.
Now I probably cannot make it all true if any, but am curious how far I can go.
If someone wants to give me tips or tricks regarding
- Modelling
- Custom code
- Texturing
- Flight Dynamics
- General Saab340 tips/tricks/quirks
That would be lovely!
Now it's almost next to nothing yet, but for example making the engine intake + the spinner area those curves are very hard to make, atleast am struggling big time on that. Worked hours on it, and am still not satisfied.
Thanks all inputs!
Am working on a project that suddenly came up in me to create an Saab 340B, am not sure what I will do with this project or if it will stall. This is no announcement for a product on the horizon but a privet training program for my self, but I want to let people have a looksy in my progress.
Now I said to myself, create an easy aircraft. E.g Cessna, DA40, DV20 or something in that nature... So I thought Saab 340.. Ah yess easy.. Yeah no.. But I guess what can it hurt, but along my self training I got the idea to create this Saab 340 in extreme details.
My goal for this Saab 340 is
- Extreme body and cockpit details, all small nuts and bolts, it will be a heavy performance hitter when it comes to it.
- Systems, I do coding C++ for work but yet have to figure out how to do this for MSFS, but my goal here is to go extreme, every CB extreme.
- Extensive failure system with even a prop that can fly off when hitting the ground and hits the body or something in that nature.
Now I probably cannot make it all true if any, but am curious how far I can go.
If someone wants to give me tips or tricks regarding
- Modelling
- Custom code
- Texturing
- Flight Dynamics
- General Saab340 tips/tricks/quirks
That would be lovely!
Now it's almost next to nothing yet, but for example making the engine intake + the spinner area those curves are very hard to make, atleast am struggling big time on that. Worked hours on it, and am still not satisfied.
Thanks all inputs!
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