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Hi Folks,
Well in my never ending pursuit of the best airport I can make - I'm trying to get my first mesh to work with the SBuilder 1024x1024 photo tiles... From everything I read - this is one of the two ways to get 1024x1024 to show up in FS9... I was hoping as an added benefit - since I don't thing this is considered a VTP Photo Tile - that there was a chance that Autogen might work with this method...
I found a tutorial and was following along... All pretty straight forward...
And now the part I have been having an issue with...
Select "Mesh" in SBuilder and choose tile - LOD8 - that you want included with your project... The problem is every time I click on "Mesh" my Elevation Map loses all calibration data and shrinks to a tiny size... Then SBuilder errors out with "No Mesh Map Found" or something pretty close to that...
I've tried multiple attempts and map calibrations - same result... My pix seem to match those provided in the tutorial...
See attached PIX... The map is scaled appropriately - where green covers screen... I can even see the impression of the river matching up with my scenery... Then it shrinks...
Might be something dumb - I was working on this pretty late last night...
Thanks...
Regards,
Scott
PS: When using my own mesh - I don't have to have my photo scenery cover the entire LOD8 tile - do I ?
PS: Also - I've used DEM before and my image looks pretty messed up to me... Lighter is higher and darker is lower... The DEM in the immediate area of my airport looks reasonable - I can see the river - and that makes sense... BUT - what is that ice crystal shattered looking structure that looks like it is loaded on top of normal elevation data - to the North and West ??? It just doesn't make any kind of sense to me - the trasnition from light to dark looks like a structure with shear cliffs and jagged edges... Ahh - well - we'll see what it looks like if I can get it compiled and loaded...
Well in my never ending pursuit of the best airport I can make - I'm trying to get my first mesh to work with the SBuilder 1024x1024 photo tiles... From everything I read - this is one of the two ways to get 1024x1024 to show up in FS9... I was hoping as an added benefit - since I don't thing this is considered a VTP Photo Tile - that there was a chance that Autogen might work with this method...
I found a tutorial and was following along... All pretty straight forward...
Download Elevation Data
Convert HTM to BSQ
Convert BSQ to BMP
Add Map to SBuillder
Calibrate Map in SBuilder
And now the part I have been having an issue with...
Select "Mesh" in SBuilder and choose tile - LOD8 - that you want included with your project... The problem is every time I click on "Mesh" my Elevation Map loses all calibration data and shrinks to a tiny size... Then SBuilder errors out with "No Mesh Map Found" or something pretty close to that...
I've tried multiple attempts and map calibrations - same result... My pix seem to match those provided in the tutorial...
See attached PIX... The map is scaled appropriately - where green covers screen... I can even see the impression of the river matching up with my scenery... Then it shrinks...
Might be something dumb - I was working on this pretty late last night...
Thanks...
Regards,
Scott
PS: When using my own mesh - I don't have to have my photo scenery cover the entire LOD8 tile - do I ?
PS: Also - I've used DEM before and my image looks pretty messed up to me... Lighter is higher and darker is lower... The DEM in the immediate area of my airport looks reasonable - I can see the river - and that makes sense... BUT - what is that ice crystal shattered looking structure that looks like it is loaded on top of normal elevation data - to the North and West ??? It just doesn't make any kind of sense to me - the trasnition from light to dark looks like a structure with shear cliffs and jagged edges... Ahh - well - we'll see what it looks like if I can get it compiled and loaded...
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