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scasm compile error

Trying to get to know compiling and decompiling to move an object.

I eventually decompiled a bgl with old bglanalyze to get an sca file.

Without touching it I went to compile in scasm to see what happens. Dragged and dropped onto scasm but just got a flash of a command box. Eventually captured with a screenshot and saw the error

error in line 1065
-> enda
-> -> linebuffer <20478> overflow, line 97/461 truncated!

-> fatal error code: 32767

Is there a guide to the error codes and/or a tutorial on compiling?

Also tutorial on sca file editing?


Staff member
FSDevConf team
Resource contributor

You need to add this line to the start of the file:

Set( LINBUF 32000 )

The exact number is a bit trial and error, if you still get the error increase the value.

You'd better compile from the command prompt, then you will see all messages from the compiler.