FSXA SCASM invisible runway to generate lights-again

adr179

Resource contributor
#1
My knowledge of SCASM is simply not enough to solve my problem, so I'm asking for this community's kind help. My problem is that all I would actually like to get are just two rows of white runway edge lights. I was hoping this code:

Header( 0 46.00 45.00 14.00 13.00 )
LatRange( 45.00 46.00 )

Area( 5 45.4723176666667 13.6160233333333333 12 )
LayerCall( :ljpzrwy 24 )
Jump32( : )

:ljpzrwy
Runway( 45.4723176666667 13.6160233333333333
Alt 2.0
Heading 151.26
Length 3970
Width 95
Markers 00
Lights 3
Surface -1
Threshold 0
ThrOffN 0
ThrOffF 0
ExtN 0
ExtF 0
ThrLightsN 0
AprLN 0
VasiBarsN 0
VasiSpaceN 0
VasiDistN 0
VasiSideN 0
VasiSlopeN 3.0
ThrLightsF 0
AprLF 0
VasiBarsF 0
VasiSpaceF 0
VasiDistF 0
VasiSideF 0
VasiSlopeF 3.0
)
Return
EndA

will do that for me, since every other but "Lights 3" value is set to zero. But that's not the case - I also get 8 REIL lights on both sides and that's something I do not need since my airport has non-standard lightning and REIL's are only 6 lights on each side of the runway.

Does anyone knows how, if at all possible, to get rid of those unwanted REIL's?
 
#2
I think the REIL's are always stuck there if you turn on the lights, not much you can do... I had this problem too recently.
 
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