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MSFS Scenery troubles: compiled package works on one but not on another PC [weird]

AndyPaul

Resource contributor
Messages
36
Country
netherlands
So, I've just happily finished a little test project, in which I place some objects in the world. Works fabulously, and the scenery is shown correctly when it is placed in the Community folder. However, two other simmers tried the scenery, with exactly the same files, and it didn't work for them, meaning the objects did not show up, no matter what settings they had in their sim.

Is anybody having any suggestion as to what might be wrong with this scenery? I mean, it works for me but for no one else, and this is outside of dev mode. Totally lost here.
 
Messages
254
Country
unitedkingdom
Hi Andy, I'd noticed tonight that my EGBF (EGVW) package wasn't showing up at all. Earlier I'd placed some more models into it, but when I came back to it tonight, nothing, the airport just didn't show up. I'm still trying to sus it out, but I've temporarily removed all of the models so that its just the base airport / polys and rectangles and it worked a treat. The only thing I remember from the errors earlier was that two of the textures wouldn't convert. I didnt think anything of it at the time and just expected them to be untextured. I'm starting again adding the models one at a time. But it was weird that it took out the whole airport.
 

AndyPaul

Resource contributor
Messages
36
Country
netherlands
Yeah, I've had similar troubles going from Blender to MSFS. Sometimes models wouldn't show in the sim without an error message being displayed during compilation. Just weird behaviour. This one though, it works on my machine and installation but not on the machines of others. It is likely that it is some model issue or so, but I have no idea what since there's no way to properly test it.
 
Messages
55
Country
norway
That's really weird. My trouble shooting steps would be to make 100% sure that we are using the same files. I would delete the package you have in the community folder, make sure that the same file you are sending to your other simmers is the same as yours, and make sure that the package you sent is the same you are using.

Before I upload my sceneries, I always extract them from the zip file and try them my self, making sure that nothing wrong happened during compressing/zipping.

If you are however 100% sure that the files are the same, well, then this is extremely weird. Other factors comming in to play is that they have other packages in the same area conflicting
 

AndyPaul

Resource contributor
Messages
36
Country
netherlands
Managed to install MSFS on an older laptop (the horror, took like 7 hours) and it works on there using the install package, so I'm pretty sure they gentlemen who tested it were doing something wrong or were just not being serious. :rolleyes:
 
Messages
669
Country
australia
Yes. I posted a scenery on sim-outhouse. It works for one guy, it doesn't for another. Not sure how to proceed from here.

 
Messages
474
Yes. I posted a scenery on sim-outhouse. It works for one guy, it doesn't for another. Not sure how to proceed from here.


I'll download and test for you my friend ;-)


EDIT: Downloaded and tested... unfortunately the default buildings showed up, not the ones in the image you posted at the soh link.
 
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Messages
669
Country
australia
I'll download and test for you my friend ;-)


EDIT: Downloaded and tested... unfortunately the default buildings showed up, not the ones in the image you posted at the soh link.

Thanks. Could you please download again and retry. I've just uploaded a new version where I rearranged the file structure which I thought might be causing the problem. The original version used the same layout as the simplescenery example but the new version has something more in line with how the asobo detailed airports are arranged. I don't know if that will fix it or not but I don't know what else to do.
 

AndyPaul

Resource contributor
Messages
36
Country
netherlands
Interesting to see that you have a similar problem @Anthony31. Maybe it is related to differences between Steam and Windows version of MSFS? Might be a possibilitiy given how strange this 'error' is. Checking out your scenery now.
 

AndyPaul

Resource contributor
Messages
36
Country
netherlands
Just seen your comments on SimOutHouse @Anthony31 , folder structure seems to be the culprit and solved now. :D
 
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Messages
17
Country
spain
Hi i'm developing a script to automatically create the folder structure for sceneries and I was pointed out that SimpleScenery was giving some problems and I should use Asobo structure, @Anthony31 which file did you change? I would like to update my script with a fix if it failing for some people. i checked your airport but I couldn't find any file related with simple scenery there. Do someone has the zip with asobo structure it would be really helpful
 
Messages
669
Country
australia
Hi i'm developing a script to automatically create the folder structure for sceneries and I was pointed out that SimpleScenery was giving some problems and I should use Asobo structure, @Anthony31 which file did you change? I would like to update my script with a fix if it failing for some people. i checked your airport but I couldn't find any file related with simple scenery there. Do someone has the zip with asobo structure it would be really helpful

layout.json will have the locations of all files. This file will be generated when you compile the scenery based on the locations you define in the xml in the PackageDefinitions folder. Change the AssetGroup and AssetDir and OutputDir for the BGL and ArtProj types from the default ones.

I'm not sure if you have access to the original files or if you are converting existing scenery. I have attached an old copy of the layout.json for my scenery which had the original simplescenery layout. Please compare with the current one.

Essentially I changed each instance of scenery/global/scenery/ to scenery/PalmersIsland/ and scenery/world/scenery/objects.bgl to scenery/YPLI_plc.bgl
 

Attachments

  • layout.zip
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Messages
17
Country
spain
layout.json will have the locations of all files. This file will be generated when you compile the scenery based on the locations you define in the xml in the PackageDefinitions folder. Change the AssetGroup and AssetDir and OutputDir for the BGL and ArtProj types from the default ones.

I'm not sure if you have access to the original files or if you are converting existing scenery. I have attached an old copy of the layout.json for my scenery which had the original simplescenery layout. Please compare with the current one.

Essentially I changed each instance of scenery/global/scenery/ to scenery/PalmersIsland/ and scenery/world/scenery/objects.bgl to scenery/YPLI_plc.bgl
Then I think my script is not affected, for now i only create the folder strucutre previous to the compilation in the game, thanks for sharing I will take a look
 
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