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Blender Selecting and editing all vertices from all collections at once

Hello!
I am creating photogrammetry sceneries for the MSFS 2020 by downloading the data with Google Earth Decoder with different LODs. Unfortunately, with Google Earth Decoder you can only download rectangular sceneries that contain parts you don't need. Idealy, you could select the desired scenery with a pologon tool. But that does not exist. I use Blender as a work around. In Blender I put each LOD as an object in a separate collection and can then edit the individual LODs (remove unwanted parts of the sceneries). I have to do this for all LODs individually. Finally, I export the scenery with its LODs to MSFS 2020 and there I have a scenery in the desired shape and with several LODs.

The export to MSFS only works with Blender 2.83. I am looking for a way to delete vertices from several collections at the same time. Is it possible to select all collections simultaneously in edit mode and to select and delete vertices?
It would be a great relief to not have to do this for each LOD separately. It would also be more precise.
I am looking forward to your answers.
Many greetings
Luca

Translated with www.DeepL.com/Translator (free version)
 
I found the solution. It is easy: Just put all LOD objects into one collection and mark them all. Then change to edit mode and delete the vertices of the unwanted parts. After editing, move back the LODs to their collections. That's it. :)
 
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