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Well, I couldn't resist not knowing anymore about self-shadows on aircraft, and I wrote to Adrian Woods for the answer. Here is what he wrote:
"If you’re working with aircraft, we are using a different method of self-shadowing (shadow mapping) that doesn’t require manifold objects. It’s not quite as high fidelity as the volume shadows, but it works for aircraft and doesn’t require the thousands of extra polygons that are needed to manifold the geometry. I’m not sure how you toggle between the two. I’ll have to check on that."
I remember having a conversation with Peter Zahn, also an ACES developer, about this several months back. He was hoping for shadow mapping to become a reality, as he was having a lot of trouble getting good results with manifold volume shadowing on complex aircraft such as the Goose.
Hurray!!
Owen
"If you’re working with aircraft, we are using a different method of self-shadowing (shadow mapping) that doesn’t require manifold objects. It’s not quite as high fidelity as the volume shadows, but it works for aircraft and doesn’t require the thousands of extra polygons that are needed to manifold the geometry. I’m not sure how you toggle between the two. I’ll have to check on that."
I remember having a conversation with Peter Zahn, also an ACES developer, about this several months back. He was hoping for shadow mapping to become a reality, as he was having a lot of trouble getting good results with manifold volume shadowing on complex aircraft such as the Goose.
Hurray!!
Owen