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MSFS20 Send keyboard commands from external app

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israel
Hi all
I try to write a app that use voice commands from mic . to control the MSFS
does any one know if I can use the C# SendMessage function or i have to connect using the SimConnect
dll .If yes I have no expirence in the SimConnect can some one show me the way ?
Regards Doron
 
Hi Doron,

You'll need to either use SimConnect or have your app drive a low-level input device/emulator like keyboard/mouse/joystick. In the latter case you'd be dependent on the control mappings set up in the simulator itself, but this may be a good thing, depending on your needs. Also to note that in some cases, depending on the MSFS "cockpit interaction system" option, the sim may not be getting hardware input events unless the main window has focus (SimConnect doesn't have this problem, though it certainly has its own share of others and is a learning curve all the way).

There are examples and other C# apps using SimConnect in various parts of the Internet for your searching enjoyment (one is pinned at the top of this forum). If you're asking for a personal tutorial... sorry, don't have that bandwidth now, but perhaps someone else does. Come back with specific questions if you have any.

Best,
-Max
 
Last edited:
Hi thanks for help . May be I mis understand your answer but the app simulate keyboard by sending keyboard key code
Doron
 
Hi thanks for help . May be I mis understand your answer but the app simulate keyboard by sending keyboard key code
Ah, you meant SendMessage() (probably PostMessage()) from user32.dll...? That could be worth a try, if the correct window handle can be found and it's listening for key events... I'd be mildly surprised, but maybe! You could also try to raise the sim window and SendInput() since that gives you the other modifiers besides ALT. Not sure how reliable all that would be, but perhaps enough for your needs. Sorry, can't give you a more definitive answer on that.

Cheers,
-Max
 
Hi thanks .
1) You are right I meant PostMessage
2) I try to open the VoiceAttack and from I read on the page they use the SimConnect to connect
Regard Doron
 
Well I got curious, and FWIW I tried it with SendInput(), and even though I see the exact same WM_ key messages being delivered to the sim window, the ones I actually type work but the ones I send programmatically do not. Which leads me to conclude it's not listening to those window events at all and is reading inputs some other way.

Screenshot from Spy++, I'm pressing LALT-L; First set of messages is me pressing the keys on the keyboard, the 2nd set (starting at the highlighted line) is sent via SendInput() from a test program.

1683843925373.png


Oh well! 🤷‍♂️
 
I usually don't send keyboard commands or controller commands directly to the sim from an external application. It’s easier to assign a function to a Sim’s variable in an external application and send the variable clearly, and at the same time you can make an interface with the ability to replace keyboard or controller button combinations, as well as assigned variables, up to custom ones "L;", "H;", "B;","K" ...
 
This was a test/concept (I write/maintain a macro launcher plugin and WASM add-on that does much of what you describe already). This was possible with <= FSX as far as I remember, but I was curious if they broke it in FS2020. Unfortunately there's a few controls here and there that no one seems to be able to figure out how to control remotely via SimConnect or WASM (Gauge API/calc code). Like TOGGLE FLASHLIGHT. Or the silly ATC menu, or active pause. But I did figure out a way to reliably focus the sim window (eg. so hardware-level inputs can be sent to it properly), so that's a minor benefit at least.

Cheers,
-Max
 
HI
I try to use FSUIPC example and i see that the simulate KeyPress work using the dll so I have a solution to my question
Regards Doron
 
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