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Trying to set up 3DSMax 2014 with P3Dv4 but it’s been around four years since I modeled with it so it feels like I am starting from scratch. Could use a few pointers as I am getting several errors as I try to setup properly. Reading many pages of the FSDeveloper Max forums I was able to set up the path correctly using the P3Dv SDK and selecting 3DSM2014_x64 folder.
1. In starting Max I get the following error “Failed to load AcesDocumentation.ms”. Do I just skip this warning or what do I need to perform to correct this? I do see the Prepar3D Tools tab now at the top.
2. I open my simple light model from years ago and it looks good and textured. I go to Max’s File Properties and under the Custom tab I made two entries:
Name_____________Value___________________________________________Type
GUID______________dc432ad0-db3f-4d06-92e9-2c0c92a08e34____text
FriendlyName_____light____________________________________________text
Am I on the right track here?
3. I thought to export to an .x model I would use the ‘Export and LOA Tool’ from P3D drop down. Get the following error “ This tool is currently not supported”? Do not export this way?
4. So I try using Max’s Export’s and select ‘Prepar3Dv4 DirectX File(*.x)’ as file type. Following error messages: “Failed loading animation definition file” (I have no animation). But it seems to export. Dropped into MCX but did not see anything. Do I need to convert first to a mdl?
Heeeelp! Clutch
1. In starting Max I get the following error “Failed to load AcesDocumentation.ms”. Do I just skip this warning or what do I need to perform to correct this? I do see the Prepar3D Tools tab now at the top.
2. I open my simple light model from years ago and it looks good and textured. I go to Max’s File Properties and under the Custom tab I made two entries:
Name_____________Value___________________________________________Type
GUID______________dc432ad0-db3f-4d06-92e9-2c0c92a08e34____text
FriendlyName_____light____________________________________________text
Am I on the right track here?
3. I thought to export to an .x model I would use the ‘Export and LOA Tool’ from P3D drop down. Get the following error “ This tool is currently not supported”? Do not export this way?
4. So I try using Max’s Export’s and select ‘Prepar3Dv4 DirectX File(*.x)’ as file type. Following error messages: “Failed loading animation definition file” (I have no animation). But it seems to export. Dropped into MCX but did not see anything. Do I need to convert first to a mdl?
Heeeelp! Clutch
