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Hi Folks,
Still trying to get my feet under me with P3D modeling - as I haven't really done this since FS9...
A very basic test model attached - I have specular at 0 in my modeling software since I keep getting a shiny house in the sim... How do I make it not so shiny ? There's no alpha on the textures - is that what I'm missing ???
Exported as X - loaded into MCX to make MDL - then LibX to make BGL...
Thanks for your patience...
One follow up - what's the tool of choice for object placement these days ? Seems as Instant Scenery isn't listing v4 compatibility yet...
Regards,
Scott
Still trying to get my feet under me with P3D modeling - as I haven't really done this since FS9...
A very basic test model attached - I have specular at 0 in my modeling software since I keep getting a shiny house in the sim... How do I make it not so shiny ? There's no alpha on the textures - is that what I'm missing ???
Exported as X - loaded into MCX to make MDL - then LibX to make BGL...
Thanks for your patience...
One follow up - what's the tool of choice for object placement these days ? Seems as Instant Scenery isn't listing v4 compatibility yet...
Regards,
Scott