Hello,
Still developing my C++ add-on and It is working fine with P3D. I would like to make it compatible with FSX also but I get an exception from SimConnect (version mismatch) when connecting with FSX.
I compile my program linking with the SimConnect.lib file provided with P3D 1.4 SDK (I listened it was the same version as FSX Deluxe SimConnect). It is working fine with P3D 2.5, probably because it is back-compatible with older versions of SimConnect. However, it doesn't work with FSX. I tried to link with the SimConnect.lib file provided with FSX Deluxe SDK, but it doesn't work also (many compilation errors).
Could somebody explain me why it doesn't work ? Is it necessary to explicitly load the SimConnect.dll file needed for FSX ? Or what am I doing wrong with SimConnect.lib file ? Can I work with .lib or must I work with .dll for each version of SimConnect my client will connect with ?
Thanks in advance. I confess I am lost regardless the many hours I spent on the internet trying to understand how .dll and .lib works.
Cheers,
Still developing my C++ add-on and It is working fine with P3D. I would like to make it compatible with FSX also but I get an exception from SimConnect (version mismatch) when connecting with FSX.
I compile my program linking with the SimConnect.lib file provided with P3D 1.4 SDK (I listened it was the same version as FSX Deluxe SimConnect). It is working fine with P3D 2.5, probably because it is back-compatible with older versions of SimConnect. However, it doesn't work with FSX. I tried to link with the SimConnect.lib file provided with FSX Deluxe SDK, but it doesn't work also (many compilation errors).
Could somebody explain me why it doesn't work ? Is it necessary to explicitly load the SimConnect.dll file needed for FSX ? Or what am I doing wrong with SimConnect.lib file ? Can I work with .lib or must I work with .dll for each version of SimConnect my client will connect with ?
Thanks in advance. I confess I am lost regardless the many hours I spent on the internet trying to understand how .dll and .lib works.
Cheers,