FSXA smooth jet spool up/down

#22
I don't understand what you want. A slower animation? A faster animation?
What I would like is to have full control of the speed of a constant rotation so I can link it to an engine variable. Eg. When RPM is slow, the animation corresponds and when RPM increases, so does the animation. I cannot stand the default slow/blurred technique.
 

Heretic

Resource contributor
#23
What I would like is to have full control of the speed of a constant rotation so I can link it to an engine variable. Eg. When RPM is slow, the animation corresponds and when RPM increases, so does the animation. I cannot stand the default slow/blurred technique.
Then just don't use it. FSX doesn't care if you don't use separate, visibility tagged slow and blurred objects.
 
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