=rk=
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I hadn't really intended it that way, but I think I'm going to leave it. There is a glitch in the AI system, or the world map, or something, where water "mounds up" against land masses. I don't know about continents, but it definitely happens around islands. This scenery is a lagoon, a ring island with an entrance cut through a reef, so I guess I'm lucky AI boats will even go there at all. It is not so surprising that the ocean is "non level," to me, as it is that static objects, both SimObjects and scenery models, place on the "surface," but AI boats that are both static and travelling, sit lower and lower, the closer that are placed or tasked, to land. That is my question, why would water mound, but AI tracks not?
I have a link for a video of this guys voyage getting keel hauled and I'm open to ideas, I think it is an insurmountable glitch. The model does have an environment occluder and I think that is what causes the deep trough in the wake. I don't think the occluder was intended to make a bubble for submarines. Nice idea maybe.