SODE V1.6.3 Open-Beta

#21
New Beta uploaded right now.
This one contains a fix for an issue where the AI data collection loop would not continue to run due to wrong internal jetway counting (will solve the problem at FT KBOS).
 
#22
I think that did the trick. No more CTD for me for half an hour testing. Good work! I will continue testing in the next days. And yes, KBOS is now looking way better than before, thanks for that!

I think the problem with too-far-away jetways is with the developers. Somehow it has to be communicated to them what causes this problem and how to fix it. As I said before, most of the jetways are in physically easy reachable range, so it's a coding / modelling thing. I believe you will issue some information anyway when the update is final and the multi-jetways are official.

Next issue I noticed are some jetways ignoring again that they are crossing each other. Most likely at gates with multi-jetways but an AI aircraft with only one exit, or only one exit in range. Whenever two doors get a jetway all is fine, but when only a forward door is coded (lets say at a 767) the aft jetway connects to this door and crosses the other one. Seen this at CYYZ and LOWW. I can make screenshots for you if you like.

Regarding my AI traffic, it's all manually collected and installed using mainly flightplans by Alpha India Group. I am part of that group from the beginning and we are focusing on AI traffic in the sim (but I guess you already noticed it ;) )
 
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#23
hey @12bPilot
i have problem with sode in P3D v4
i can't open the control tab
can't engage jetways
all i can is reload and test that says no problem
PLZ help
( worked perefectly on v3 )
 
#26
Jeffrey,

after some additional recent observations at the new RJBB scenery by BDO Aviation, which also features multi SODE jetways, I can indeed confirm my theory.

If there are multi jetways at a gate and an AI aircraft with only one exit, it's always the aft jetway which connects to this one door, mostly crossing the front one staying static.
 
#27
Hi Jeffrey,

Thank you for your ongoing improvements in SODE. As an AI enthusiast the newest feature is highly appreciated.
So I installed the beta and tested Simwing's new Heathrow Professional, WF Scenery Studio's Beijing and FlyTampa's Toronto.

EGLL:
-virtually every multi-jetway layout let to crossings
-with just on exit the first (and not the second) jetway attached to the door
-at Terminal 3 the second jetway does not attach (maybe the distance is to far)

ZBAA:
-Terminal 3 is working perfectly
-at Terminal 2 a few jetways are crossing in each other (even though the same layout is working on the other end of the terminal)
-one jetway at Terminal 2 is not connecting at all (still the parking position in the AFCAD could be to close to the terminal)

CYYZ:
This puzzles me the most: Every jetway is aligned to the right exit but all jetways keep a distance (some 2-3 meters) to the door. CYYZ is the only airport were I have this strange anomaly.

Hope this helps you a bit and let me know if I can do any further testing for you.

Christoph
 

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