- Messages
- 110
- Country
Hi guys
I used 3ds max to create GP for P3D v 4.5 , but this flickering issue Driving me crazy, I did every possible solution that i find in this forum but the result is same flickering and flickering ; for your info i did the flowing:
1- The airport is completely Flatten (Used ADE flatten airport polygon)
2-The MDL file exported using P3D v4.5 SDK (Both 3dsmax and MCX)
3-Enable No shadow and No Z write in MCX (Set to TRUE)
4- used negative numbers for Z-Bias in MCX for Each texture
I will Attach MDL files and a shot from flickering GP
Can anyone help me to solve this issue?
Best
M@jid
I used 3ds max to create GP for P3D v 4.5 , but this flickering issue Driving me crazy, I did every possible solution that i find in this forum but the result is same flickering and flickering ; for your info i did the flowing:
1- The airport is completely Flatten (Used ADE flatten airport polygon)
2-The MDL file exported using P3D v4.5 SDK (Both 3dsmax and MCX)
3-Enable No shadow and No Z write in MCX (Set to TRUE)
4- used negative numbers for Z-Bias in MCX for Each texture
I will Attach MDL files and a shot from flickering GP
Can anyone help me to solve this issue?
Best
M@jid
Attachments
Last edited: