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Hey all,
I am having an issue getting a fuselage shell (one single part) to show up in the sim. I created a plane folder system in my MSFS Projects folder. I used the SimpleAircraft, converted the XML's and things to my own plane, twice now... I export the plane using a genuine Flightsim material (rare these days) (and in PBR format with textures properly linked), build the project via 'fspackagetool' and go into MSFS and open the project. But the plane doesnt show up and in 'Aircraft Editor' in MSFS, it says 'the plane I selected is not an 'aircraft' object. ??
I got a good export, though it has one fail, the rest were good. This is a typical sample, with no red zones in the Babylon build log window.
Does anyone see what might be going wrong?
I am having an issue getting a fuselage shell (one single part) to show up in the sim. I created a plane folder system in my MSFS Projects folder. I used the SimpleAircraft, converted the XML's and things to my own plane, twice now... I export the plane using a genuine Flightsim material (rare these days) (and in PBR format with textures properly linked), build the project via 'fspackagetool' and go into MSFS and open the project. But the plane doesnt show up and in 'Aircraft Editor' in MSFS, it says 'the plane I selected is not an 'aircraft' object. ??
I got a good export, though it has one fail, the rest were good. This is a typical sample, with no red zones in the Babylon build log window.
Does anyone see what might be going wrong?