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[Solved] SBuilderX315 - Polygon "Make Line" leaves gap?

christopherbritton

Resource contributor
Good morning.
I've been working on some hand-drawn vector for my Solomon Islands X freeware scenery. To speed up the process, I have always used the "Make Line" option (by right-clicking on the poly) to draw my shoreline textures, however this leaves a gap between two of the points.
sbx315_vector.JPG


Is there any way to tell SBuilderX to draw the line from the starting point to the end point? (The starting point, again) Right now, I have to go back and hand-draw a 2-point line to fill this gap. Doing this 60 islands at a time tends to get a little tedious..
Any ideas?


[EDIT]
Stumbled across the solution on accident. :)
You just need open the SBuilderX.ini and change False to True on the following line:

MakeClosedLineFromPoly=False


Now, if I can just figure out how to use the Make Line function for multiple polygons at once..
[/EDIT]
 
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