• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

MSFS Some projects that I will upgrade from FSX to P3D and MSFS

Lagaffe

Resource contributor
Messages
771
Country
france
All this stuff was started a few year ago, under Gmax and it is yet imported under Blender v2.83.
Two aircrafts form SAGQ, project started in 2016 with a Canadair CL-215T:
2016-12-29-113744.jpg

with his VC (image from P3D v4 for it first tests)
CL-215-T-30.jpg
and a Canso PBY-5x which can fly yet under MSFS

2021-02-08-203633.png


In Warbird category a Dewoitine D-551 that I started in 2015 :
Reprise-sous-Blender-v2-83-12.jpg


also flying under MSFS:

D551-Flying.jpg


I hope to finish theses three projects before summer 2021.
 
Messages
14
Country
argentina
Nice!!!. However, I have seen two different boat planes, the CL-215T and a PBY Catalina, are you planning to develop both?
 

Lagaffe

Resource contributor
Messages
771
Country
france
Yes, it is yet the case since 2 years ago. Québec simmers group 414 are waiting theses planes for fighting fires missions.
3D model is one of the most important and consuming step and the work is 90% ready.
 
Messages
392
Country
australia
Yes, it is yet the case since 2 years ago. Québec simmers group 414 are waiting theses planes for fighting fires missions.
3D model is one of the most important and consuming step and the work is 90% ready.
Oh looking forward to your Catalina!
 

Lagaffe

Resource contributor
Messages
771
Country
france
Quite right, I was just in the process of adjusting some animations on the propellers that turn in the opposite direction and that caused me some trouble.
Concerning this Canso, I would limit myself to the civilian water bomber version which equipped the Canadian and French Civil Security.
The flight model from the one I had prepared for FSX/P3D has been migrated to the modern model and seems very faithful to what I had before. The VC is currently being animated.
The textures were for FSX and therefore will be updated to PBR.
As soon as possible I will try to publish somes screens or a little video.
 
Messages
392
Country
australia
Quite right, I was just in the process of adjusting some animations on the propellers that turn in the opposite direction and that caused me some trouble.
Concerning this Canso, I would limit myself to the civilian water bomber version which equipped the Canadian and French Civil Security.
The flight model from the one I had prepared for FSX/P3D has been migrated to the modern model and seems very faithful to what I had before. The VC is currently being animated.
The textures were for FSX and therefore will be updated to PBR.
As soon as possible I will try to publish somes screens or a little video.
#HYPE
 

Lagaffe

Resource contributor
Messages
771
Country
france
Some news for the Canso PBY-5A ...

Canso-v0-1-4.jpg


Sorry for the windshield texture which isn't perfect yet (too opacity)
Canso-int-v0-1-4.jpg


Such aircraft cannot be illustrated without a good engine modelised, so here you can see my last stuff of this week on the R-1830-92S which equipped this famous aircraft. It is a "work screenshot" (if I can use this french expression) since it is not yet finished ;)

Pratt-Whiteney-1200cv.jpg

source: https://upload.wikimedia.org/wikipedia/commons/thumb/a/ad/R-1830_IWM.JPG/1280px-R-1830_IWM.JPG

The engine isn't ready and it should be cleaned of non-visible faces to have a model that will be a good compromise between visualization and number of polygons (the current complete engine occupies 56 Mo, it is too big and rear polygones will be removed in order to gain some polygones).
PBR textures will also be used to render it (Armor Paint).
 
Messages
2,052
Country
france
It is a "work screenshot" (if I can use this french expression) since it is not yet finished
I think we can say "Work In Progress Screensots" :)

I can't wait to see more of this Catalina! Double-Sunrise Flight yay :p
 

Lagaffe

Resource contributor
Messages
771
Country
france
After 2 weeks of works, I have finish the engine for my Canso PBY-5A, the Pratt & Whitney R-1830-92S with fourteen cylinders and 1200 cv. PBR textures has beeb made with ArmorPaint and Gimp only.

Twin-Wasp-Fourteen.png

Some informations about the Blender file (at the right bottom of the screenshot) : 234.338 vertex and 196.426 faces.

Bis-Twin-Wasp-Fourteen.png
 

Lagaffe

Resource contributor
Messages
771
Country
france
Hi,

Some news of the Canso PBY-5A. Two versions are in progress:n°702 and n°712.

Canso-PBY-5-A-C-FNJE.jpg


Runway-on-Mirabel.jpg

Works in progress :
- the 3D model of the Canso is 90% complete,
- the external control surfaces are animated,
- the undercarriage animations are done despite the "doors" which are still immobile,
- the floats on the wingtips are also animated and can be controlled from the cockpit,
- the water dumping function can be also controlled from the cockpit,
- the water drop effect (and orange delayant which is not visible on the video) have been tested for MSFS SU5 (to be reviewed in anticipation of SU6 and modifications on the Visual Effect Editor)
- the effects due to landing surfaces (dust, water, snow) are implemented,
- the seaplane model is implemented: it lands and takes off from liquid surfaces

Most of the remaining work is on the VC (10% done) but some instruments of the panel are already operational: badin, manifold and altimeters.

Here is a little video of the Canso SAGQ model n°712:

 
Last edited:
Messages
348
Country
italy
I seen your clip on youtube....remarkable, truly remarkable. My compliments👏👏👏
 
Messages
7
Country
germany
All this stuff was started a few year ago, under Gmax and it is yet imported under Blender v2.83.
Two aircrafts form SAGQ, project started in 2016 with a Canadair CL-215T:
2016-12-29-113744.jpg

with his VC (image from P3D v4 for it first tests)
CL-215-T-30.jpg
and a Canso PBY-5x which can fly yet under MSFS

2021-02-08-203633.png


In Warbird category a Dewoitine D-551 that I started in 2015 :
Reprise-sous-Blender-v2-83-12.jpg


also flying under MSFS:

D551-Flying.jpg


I hope to finish theses three projects before summer 2021.


Hi there! I know it's been a while, but I thought I'd ask and see how your project is going - I see you were hoping to have these finished last year, but I also know life often interferes with the best of plans.
I'm really keen to see both the PBY Catalina and CL-215/415 or even 515 in MSFS2020. The PBY especially - it's my all-time favourite plane!
Actually, that said, I'd love to see a lot more older style twin engined prop planes in MSFS2020 - I used to fly in FSX, and I had a great collection of planes there - I'm surprised there still isn't that much selection for MSFS2020.
Hope you're doing well and that Corona has left you alone!
Look forward to hearing from you!
 

Lagaffe

Resource contributor
Messages
771
Country
france
Hello,

Thank you for your concern and I assure you that Covid has not yet touched me ;-)

The PBY project is progressing very well even if sometimes I have some problems to solve but on the whole I am happy with my work.
Problems: Trying to make a seaplane when Asobo has not yet planned a "support" is quite difficult and sometimes it is under the reality !

What is missing? Among other things, the system variables that allow to manage this type of aircraft:
- the variables on the floats: to have drag when extending the floats I had to bypass the spoilers variables to manage this,
- the contact points of the floats at the end of the wings: even if we define contact points on these floats, when they are folded, the wakes still appear, so we still have to work around these difficulties,
- the opening of the tank doors, the water drop, the effects with an SDK and a Visual Effect Editor that has not stopped changing, it is not easy.
- etc.
Nevertheless, I managed to solve these 3 big problems and a test version has already been released for more than 3 months!

I'm working on a point that is very important to me: a much more realistic animation of the propeller blades at startup.
TGibson had succeeded with D Dawson to make a spectacular animation on the DC-6 and the Convair 340 for FS9. I have found on FSDeveloper some post very interesting like this one : https://www.fsdeveloper.com/forum/threads/custom-engine-starter.437814/#post-753580
Unfortunately the FS9 specificities that allowed this were no longer supported by FSX and even less by MSFS. So I'm working on some Heretic's stuff (DC-3 Enhanced) to be able to make propellers that can turn two or three times at a very slow speed (lubrication) and then launch the engine. To do this, I need to play with the management of events and be able to capture them to inhibit them and place my code in their place.

All this stuff is made without more documentations and needs huge efforts to research, understand what works and what doesn't and test (each test takes a long time)
The project is progressing well, in fact I am currently testing this start-up animation.
 
Messages
2,052
Country
france
Hi!
Happy New year! :)
The catalina looks really great!
I am wondering if there is plans to make the "Airliner" version too, used by Qantas for the "Double Sunrise" flight :)
 
Messages
88
All this stuff is made without more documentations and needs huge efforts to research, understand what works and what doesn't and test (each test takes a long time)
The project is progressing well, in fact I am currently testing this start-up animation.
Yes! This the sprit of the independent developer. To create the things that we have not yet seen in the sim. I applaud the effort to do the tedious tasks of finding out what works and what doesn't. I am certain that your creations will have the details that only come from someone who considers the whole experience, not just the visual aspects.
 
Top