• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Strange Question Captain sim B707-300 FSX-->P3D

Messages
61
Country
austria
Dear All
Strange question
CS 707 is only for FSX and never made for P3D (64/86 bit issue )
I own them and want to get it flying.
I can modify all properly, except that elevator ( trim YES) and ailerons,spoilers never move and cannot be steered
even if I change the elevator animation from 0-->100 to the ordinary 0-25-50-70-100 they wont move

Any ideas- anybody ever has done that. Thanks a lot

Roland

Its best 707 so worth an effort- and CS has different priorities
 
Is the model REALLY a FSX model ?

If FSX model , those animation should work without any modify.

The difference between FSX MDL(MDLX) to P3DV4 MDL(PV44) is under
MDLX -> PV22 is just about Index and material's change
PV22 -> PV44 is just a matter of the material. so nothing to do with animation too.

So there is no difference at the animation part.
Difference is all about the material and vertex handling , added LUA script support.

Another possibility is the control
 
Last edited:
Back
Top