• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

MSFS20 SU10 problems with apron (and taxiway) materials

Messages
3
Country
italy
Hello, I have found a big problem trying to create a new apron or a new taxiway; after the creation of the apron, the default material (Asobo Concrete if I remeber well) is correctly used, and also coloration effects are working. But changing the material, choosing it from the default materials in the Material Editor (Asobo asphalt for example), the apron becomes full of a checkered texture (that usually means "transparent") or is completely transparent; using the preview in the Material Editor, the texture is correctly visible, but not on the apron. I have tried with different old projects, and the same happens everywhere. The "old" aprons have correct textures, the new ones no. What can I do? Help please! Thanks.
 
Same issue too. There is a major trouble when changing materials fron new aprons or taxiways.
A red error message is displayed in the Material Inspector : "Material is not from selected Asset Group and can't be changed. Save, delete, reset and Apply locked.

What is this mess ?
 

Attachments

  • Capture d’écran 2022-09-29 185240.jpg
    Capture d’écran 2022-09-29 185240.jpg
    873.9 KB · Views: 106
I found a way to get the Materials Editor to work. While with previous versions I was used to using the Apply button, after choosing the material, now you have to use the "drag and drop" technique; dragging the name of the material and dropping it to the appropriate object properties box, works fine.
 
You are right. Drag & Drop only works out.
I don't know why ASOBO disabled the Apply button.

Thank you for your tip !
 
Back
Top