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MSFS Substance Painter MATERIAL Preset

Messages
158
Country
unitedstates
Hi all! I'm wondering if anyone has a working Substance preset for exporting COMP textures for in sim MATERIAL maker (for aprons polygonn, etc) NOT maps for standard 3D models.

I've tried making my own, but I'm not doing something right when it comes to plugging the right channels in.

Thanks!
 
Messages
24
Country
austria
Hi and thanks, though that is just the regular 3D object material maps. I'm looking for one that produces COMP maps compatible with MSFS materials (aprons, custom materials, etc).
Well it does just that, when your done texturing it and export using that present it gives you 2 textures. Albedo, comp and normal map.
 
Messages
158
Country
unitedstates
Well it does just that, when your done texturing it and export using that present it gives you 2 textures. Albedo, comp and normal map.

Yes, but the COMP format for CUSTOM MATERIALS (built within MSFS) is different. A COMP from that exporter will work fine for a 3D scenery object, but not an in sim material (via dev mode).
 
Messages
7
Country
unitedstates
Yes, but the COMP format for CUSTOM MATERIALS (built within MSFS) is different. A COMP from that exporter will work fine for a 3D scenery object, but not an in sim material (via dev mode).
Give these a go. I created them a while ago now, but they should export what you're needing.
 

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