• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

P3D v4 T hangar for P3Dv4.5

Messages
9
Country
us-florida
Hello

I'm hoping someone will have a file to share or be able to point me to a source for what I need. This airport is for my personal use only. I live 1 mile north of FA40 and use it for my home base in P3D.

I have a single open T hangar which works fine but I would like the same shape hangar with a closed door to mix up the view. The closed hangars I have found don't have the flat roof to match my open hangar.

I have found a closed T hangar that matches my open T but it's in a ORBX object.bgl and I can't get it to show in ADE.

Here are pics of what I have and need.

Thank you
Ed
 

Attachments

  • 6-3-2023 11-47-20 AM.jpg
    6-3-2023 11-47-20 AM.jpg
    26.3 KB · Views: 53
  • 6-3-2023 11-45-04 AM.jpg
    6-3-2023 11-45-04 AM.jpg
    4.8 KB · Views: 55
Messages
2
Country
france
Hello Raceguy !
It would be useful for other to indicate where and how you found the file you were searching !
Thank you for all of us !
 
Messages
9
Country
us-florida
Hello and thank you for the reminder to update my post.

mslim on Flightsim.com gave me this information on how to pull files from ORBX:

What is the exact orbx bgl that contains the closed T hangar that you reference? Is it part of a specific airport? Does that specific airport contain a closed T hangar?
  • First open ADE
  • Go to Open Airport by BGL .Drill down until you find the Scenery Folder and look for a file with airport designation + something like ADX or APX. Ignore any with CVX.
  • Once you have the AFCAD (ADX or APX) loaded, look for a .bgl file that says Library. Chances are that will contain your hangars unless there is one that actually says "Hangars" in the title. It varies as to the complexity of the airport.
  • Go to Tools>Library Object Manager>Add File and add that .bgl to Library Object Manager.
Now you have all the objects in your ADE library, but no thumbnails. Open ModelConverterX and import the file you just added to ADE Library Object Manager. You should see pix of all the objects. Use the Capture New Thumbnail feature of the LOM to add the images. Tedious but necessary. Remember not to use any Orbx objects in any airport creation that you may distribute to other people.

Go to the bottom of your FTXG_Airports/scenery and look for "FTXG_FreewareLibs.BGL" According to my LOM this file contains 36 objects. I hope one of them is the hangar you are looking for.
Try adding that to your Library Object Manager and then open the same file in MCX and capture thumbnails. I usually set up two windows side-by-side.
If that's too much work, then just capture thumbnails of any objects that you intend to use in your airport design endeavors in the future. You can then go back into LOM and delete any objects without thumbnails by CRTL>clicking them.
There are other ORBX hangars in this path: :\Orbx Scenery\p3dv4\Orbx Libraries\ORBX\FTX_AU\FTXAA_ORBXLIBS\Scenery that you may want to use in the future.

My reply
I had already loaded the FTXG_FreewareLibs.BGL into ADE but checked again and the T hangar was not in that folder.
BUT your note about "other ORBX hangars in this path: :\Orbx Scenery\p3dv4\Orbx Libraries\ORBX\FTX_AU\FTXAA_ORBXLIBS\Scenery" sent me on a new search. I started checking each file in ModelConverterX and finally found the T hangar in a MISC file. Just proves that even though a file does not have the word "hangar" in it you should still check it out.
 
Messages
10
Country
us-illinois
I'm not sure why you wouldn't want an open hangar. When I was designing my own airport for KCLE, I found a great open hangar in the stock library objects, it had a complete interior!! I set up a parking spot in it. I used modelconverterX I believe to set it to NoCrash = True so that I could park the plane in it. I believe I still have a video of it on YouTube under my name with the Golden Eagle parked in it when I was doing a demo of my design. Yea, here is the link:
 

Attachments

  • image_2023-10-25_125857887.png
    image_2023-10-25_125857887.png
    27.2 KB · Views: 24
  • image_2023-10-25_130949451.png
    image_2023-10-25_130949451.png
    1.2 MB · Views: 29
Messages
9
Country
us-florida
Hi bworld1, thank you for your reply.

I agree, an open hangar offers more interest and options and I do enjoy parking my planes in them. The real FA40 has several rows of T hangars and that is the airport I was modifying. Pic 1

In pic 2 you can see the T hangars in place. I also took the liberty of enlarging the parking ramp area to allow for more room to maneuver my fleet of P-51 Mustangs.

In a previous post I was looking for an open T hangar and did finally find what I needed. But, when I placed them at my airport it did not look "real" to me for all of them to be open at the same time. Pic 3

In the post above I was looking for a closed T hangar to match the flat roof style of my open version. My recent update describes how someone helped me pull the correct closed flat roof T hangar from an ORBX file. Pic 4

Take care
Ed
 

Attachments

  • 5-31-2023 2-24-21 PM.jpg
    5-31-2023 2-24-21 PM.jpg
    121.6 KB · Views: 29
  • 5-31-2023 2-28-43 PM.jpg
    5-31-2023 2-28-43 PM.jpg
    135.1 KB · Views: 29
  • 5-31-2023 2-18-11 PM.jpg
    5-31-2023 2-18-11 PM.jpg
    311.7 KB · Views: 33
  • 6-10-2023 10-20-18 AM.jpg
    6-10-2023 10-20-18 AM.jpg
    300.3 KB · Views: 28
Top