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Hi everybody, my name is Felix I'm new here and new for scenery design,
not so long ago my father complained that there is no decent scenery for his home town (Tashkent - Uzbekistan) After hearing his complaint I decided to do something and create a photoscenery for the region.
so I star working and now I have most of the phoscenery imagery complete (the scenery use LOD15 for the city and LOD14 for the region) I test in under P3Dv3 and also under FSXse
The scenery includes summer and winter texture, also it include day and night texture (I'm thinking about deleting the night texture and replacing it with light obj, and here I want to ask for help)
I star working in Scenproc and creating the autogens, but I don't have much knowledge in this program so here I'm ask for help, if some one can guide me?, I have the SHP of the road from the openstreet GIS, the question is how to turn it into night light (I will be glad if someone will help me with that)
also there wasn't so much building information in the SHP file, there is a lot of empty spaces without buildings, what is the best way to create autogen building in this area (for some how I know to use Autocad so maybe it can help creating new layers of information)
well, enough talking
here is the preview
Right now I'm working on the water mask and LC
the next step will be modeling the landmarks and placing them
I must say that I don't have much time to work on this project
I build this scenery during my spring break and soon I will abandon this project for few months
nevertheless I upload it as a beat for testing
If you want you can download it and check it
here is a download link
as a torrent
https://drive.google.com/open?id=0By8AHBhDuLAfT19ydzZmOVh6RDQ
or direct download
https://drive.google.com/open?id=0By8AHBhDuLAfUDVEWEZycWNaMDQ
the scenery use default airports and I'm hope to take UTTT as a project after finishing this project
not so long ago my father complained that there is no decent scenery for his home town (Tashkent - Uzbekistan) After hearing his complaint I decided to do something and create a photoscenery for the region.
so I star working and now I have most of the phoscenery imagery complete (the scenery use LOD15 for the city and LOD14 for the region) I test in under P3Dv3 and also under FSXse
The scenery includes summer and winter texture, also it include day and night texture (I'm thinking about deleting the night texture and replacing it with light obj, and here I want to ask for help)
I star working in Scenproc and creating the autogens, but I don't have much knowledge in this program so here I'm ask for help, if some one can guide me?, I have the SHP of the road from the openstreet GIS, the question is how to turn it into night light (I will be glad if someone will help me with that)
also there wasn't so much building information in the SHP file, there is a lot of empty spaces without buildings, what is the best way to create autogen building in this area (for some how I know to use Autocad so maybe it can help creating new layers of information)
well, enough talking
here is the preview
Right now I'm working on the water mask and LC
the next step will be modeling the landmarks and placing them
I must say that I don't have much time to work on this project
I build this scenery during my spring break and soon I will abandon this project for few months
nevertheless I upload it as a beat for testing
If you want you can download it and check it
here is a download link
as a torrent
https://drive.google.com/open?id=0By8AHBhDuLAfT19ydzZmOVh6RDQ
or direct download
https://drive.google.com/open?id=0By8AHBhDuLAfUDVEWEZycWNaMDQ
the scenery use default airports and I'm hope to take UTTT as a project after finishing this project