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Taxi Routes in Prepar3D


I am trying to figure out how taxi routes are laid out in P3D. I have seen the following documentation in the Prepar3D SDK.

Each entry takes five numbers: the index of the TaxiwayPath, the TaxiwayPoint to head for, the direction along the path -- which will depend on the order in which the points were defined (1 = forward, 2 = backward), an unused number (always 0), and the runway index number if the route is along a runway.

As far as I understand the taxi route is a composition of different pairs (a taxi path index and a taxi ending point). Is this correct?
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