Hi there,
I have been having some trouble with ADE lately when I have been trying to make a scenery for Ponta Delgada, Azores. The fsx/p3d default is very inaccurate, as there are missing taxiways which I have added. However, huge mounds where the terrain was supposed to be appear between the taxiways (it is on a volcanic island, so it all one big mountain). I have used the terrain flattening tool with ADE there, but with no success. And one more thing, on the edge of the taxiways, at the edge of the airport site, there are cliffs, where the sim is compensating for the flattened terrain, and going straight to the original elevation, is there any way make these cliffs longer and shallower? But could this be because I have FTX Global and Vector? Any ideas?
Thanks a lot
Harry Karmel
I have been having some trouble with ADE lately when I have been trying to make a scenery for Ponta Delgada, Azores. The fsx/p3d default is very inaccurate, as there are missing taxiways which I have added. However, huge mounds where the terrain was supposed to be appear between the taxiways (it is on a volcanic island, so it all one big mountain). I have used the terrain flattening tool with ADE there, but with no success. And one more thing, on the edge of the taxiways, at the edge of the airport site, there are cliffs, where the sim is compensating for the flattened terrain, and going straight to the original elevation, is there any way make these cliffs longer and shallower? But could this be because I have FTX Global and Vector? Any ideas?
Thanks a lot
Harry Karmel