Hi everybody. I'm new here and maybe I can be a little outdated in may post, so please forgive my inexperience.
In may few free hours I'v tried to develop terrains using SRTM data pictures in grayscale format (made possible with Global Mapper) and gmax. The basic idea was to obtain a detailed mesh to be textured with high resolution images so to overcome the FS 4.8 mt/pixel resolution limit. I must admit that if the idea seemed good, the result is, by now, poor
The terrain I'm obtaining with gmax is spikey (due probably to the resolution of the SRTM data picture), but I'm working on some picture retouching to tray and get a softer surface. Does someone have any experience in such a way to obtain photorealistic sceneries?
Thanks for any help.
Mauro.
In may few free hours I'v tried to develop terrains using SRTM data pictures in grayscale format (made possible with Global Mapper) and gmax. The basic idea was to obtain a detailed mesh to be textured with high resolution images so to overcome the FS 4.8 mt/pixel resolution limit. I must admit that if the idea seemed good, the result is, by now, poor
The terrain I'm obtaining with gmax is spikey (due probably to the resolution of the SRTM data picture), but I'm working on some picture retouching to tray and get a softer surface. Does someone have any experience in such a way to obtain photorealistic sceneries?
Thanks for any help.
Mauro.
