Hi there, just recently learned that this setting actually increases - decreases the texture quality in FS. Have been setting it to 4096 since 3 years without actually understanding what it did, (thought it was for removing the blur-ness at edges). Did a little research and found out that it can either be 256 - 512 - 1024 by default and 2048 - 4096 for high resolution if you want to make it look ultra realistic. But that does lead to OOMs and lags. My question is, does the changes between these affect the rendering A LOT? Or not very significant? If I make changes to this, will it affect my cloud textures too much from HD to like 240 pixels? . And, which setting is recommended for my graphics card, a poor one, NVIDIA GeForce 710M, can anyone say?