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Hi. I need some advice. I created a KCMH airport terminal model in Sketchup and put textures on it.
was able to export to a .dae file to import to ModelConverterX. Model looks great in ModelConverterX. I convert my textures to .dds and export the model as a .MDL. Then I go to LibraryCreatorXML, create a library, add my model to it and compile a bgl as input to Airport Design Editor 170. I import the model into ADE170, place the model where I want it and compile the bgl into Addon Scenery/scenery folder. I move the dds textures to Addon Scenery/texture folder.
When I load up FSX, most of the model is invisible. Some faces show, which makes me think I have normals (flipped faces) issue, but when I check the normals on the model back in Sketchup, everything looks ok.
Im stumped at this point. I have tried so many combinations of importing/exporting between sketchup/MCX/LCXML/ADE/, played with the textures per advice in this forum and nothing is working
I have attached the project. if someone could take to take a look at it and point me in the right direction that would be great.
Thanks
Chris
was able to export to a .dae file to import to ModelConverterX. Model looks great in ModelConverterX. I convert my textures to .dds and export the model as a .MDL. Then I go to LibraryCreatorXML, create a library, add my model to it and compile a bgl as input to Airport Design Editor 170. I import the model into ADE170, place the model where I want it and compile the bgl into Addon Scenery/scenery folder. I move the dds textures to Addon Scenery/texture folder.
When I load up FSX, most of the model is invisible. Some faces show, which makes me think I have normals (flipped faces) issue, but when I check the normals on the model back in Sketchup, everything looks ok.
Im stumped at this point. I have tried so many combinations of importing/exporting between sketchup/MCX/LCXML/ADE/, played with the textures per advice in this forum and nothing is working
I have attached the project. if someone could take to take a look at it and point me in the right direction that would be great.
Thanks
Chris

