- Messages
- 22
- Country

Hello!
I am working in FSDS 3.5.1 and when I will use a digital photo as Texture
I have to store the photo in 256 bit format.
When I store the photo to this format I will loose some colours.
Then I have to correct the photo on "pixel" level.
It is very time consuming and booring.
Do have a smarter solution for me?
Best regards
Lennart

I am working in FSDS 3.5.1 and when I will use a digital photo as Texture
I have to store the photo in 256 bit format.
When I store the photo to this format I will loose some colours.
Then I have to correct the photo on "pixel" level.
It is very time consuming and booring.
Do have a smarter solution for me?
Best regards
Lennart


