Today's update to MSFS "fixed" the Asobo default windsock orientation problem, not by rotating their object 180 degrees, but rather by changing the default orientation for the placement of ALL new objects from the previous default of -179.999 degrees to a new default of zero degrees. This has no impact on any objects already placed in sceneries, but it means that new objects placed after the update will default to a heading of zero degrees. For most objects, this is a non-issue. But for libraries of SimObjects designed to rotate with the ambient wind direction, this is a big deal. If the object was designed to point the right direction when placed with the previously default heading of -179.999 degrees, then there is a difficult choice to make. If you do nothing to the object library, newly placed objects will now have the same problem that the default windsock used to have: they will point the wrong direction unless you rotate them 180 degrees when placing them. But previously placed objects will still work, because they already have a heading of -179.999 degrees. If you rotate the source object in the object library, newly placed objects will point the right direction, but previously placed objects will now point the wrong direction unless you edit the existing sceneries to change the headings of these existing objects to match the new default heading of zero degrees. A real mess.