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Hi all.
I'm trying to investigate how can I get that working.
Maybe you know and remember about IBNET for FS2004, right? For those flying in formation with IVAO, was the only way to get a fluid connection to fly close in formation.
For the FSX, the only solution I have found for the moment is that:
When we connect on Multiplayer traffic + IVAO, connection between us is fluid. Right. The problem is, that, IVAO generated AI traffic for each one (the IVAO Traffic) that is transmited throught the multiplayer session.
Then, instead of one traffic, I see my traffic MTL + defaults aircrafts over it generated by the AI Traffic transmited throught the net by the other players.
So the question is, anyone can help me to get something working so players can not introduce AI traffic in the MP but they can see their own traffic (IVAO MTL)????
Hope anyone can help me please.
Regards,
Dani
I'm trying to investigate how can I get that working.
Maybe you know and remember about IBNET for FS2004, right? For those flying in formation with IVAO, was the only way to get a fluid connection to fly close in formation.
For the FSX, the only solution I have found for the moment is that:
When we connect on Multiplayer traffic + IVAO, connection between us is fluid. Right. The problem is, that, IVAO generated AI traffic for each one (the IVAO Traffic) that is transmited throught the multiplayer session.
Then, instead of one traffic, I see my traffic MTL + defaults aircrafts over it generated by the AI Traffic transmited throught the net by the other players.
So the question is, anyone can help me to get something working so players can not introduce AI traffic in the MP but they can see their own traffic (IVAO MTL)????
Hope anyone can help me please.
Regards,
Dani