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I think this is about 3 years too late. But for those wanting to convert P3D COMP (Metallic) maps to MSFS or vice versa, take the easy route and use this simple program. No more swapping RGBA!
Why couldn't it have been standardised anyway!
Hope it helps someone, I made it specifically to help me convert the hundreds of textures in my scenery.
I've only basically tested it, so please comment for bugs and updates needed etc.
Why couldn't it have been standardised anyway!
Hope it helps someone, I made it specifically to help me convert the hundreds of textures in my scenery.
I've only basically tested it, so please comment for bugs and updates needed etc.
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