- Messages
- 36
- Country
Hi all,
I am working on a display in HTML that is supposed to act like a fake camera, with overlays applied over it. My goal is to have a transparent display allowing the user to look past it, while still having a gauge that keeps its correct alpha properties.
The display right now has some transparency loss, and its blacks are lost as well. I understand that using the HUD properties is supposed to treat the black as an alpha, which is an issue as it then removes any of my tickers/black areas that I would like to keep the colour with.
This is my current panel code.
My hud code has an SVG viewbox to its dimensions, and a black rectangle underlying it all.
If anyone know other ways to implement or suggestions this please let me know.
Cheers
I am working on a display in HTML that is supposed to act like a fake camera, with overlays applied over it. My goal is to have a transparent display allowing the user to look past it, while still having a gauge that keeps its correct alpha properties.
The display right now has some transparency loss, and its blacks are lost as well. I understand that using the HUD properties is supposed to treat the black as an alpha, which is an issue as it then removes any of my tickers/black areas that I would like to keep the colour with.
This is my current panel code.
[VCockpit10]
size_mm=1520,1000
background_color=0,0,0
texture=$AROHUD
hud=1, 0, 0, 0, 0
htmlgauge00=B767/AROHUD/template.html, 0, 0, 1520,1000
My hud code has an SVG viewbox to its dimensions, and a black rectangle underlying it all.
If anyone know other ways to implement or suggestions this please let me know.
Cheers