Transparent textures

Hi !

I made a stairtruck with transparent windows (see picture below). If you look from one side through the windows polys of the oposite part are missing from the other side polys are visible but not all .............. :banghead:
 

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arno

Administrator
Staff member
FSDevConf team
Resource contributor
Hi Marijo,

I don't see your pictures (yet), but from the description this sounds like the normal drawing order problem.

This thread tries to describe the problem:
http://www.scenerydesign.org/forum/showthread.php?t=492

To solve it you need to control the drawing order somehow. I haven't used FSDS for a long time, so can't really say how it works there. But you could always tweak the API afterwards.
 

Firestriker

Resource contributor
Changing drawing order in FSDS is simply a matter of cutting a part and then paste it back in the scene.

Lou
 
ok, THX to both of you !
There was a little dark spot in my memory telling me something familiar :rolleyes:


Thank`s !
 
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