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Transparent Vcockpit Background Color Issue in the Panel.cfg

Lagaffe

Resource contributor
Messages
986
Country
france
Hello,
Since I have ported my projects from blender 2.93 to Blender 3.6 and recreated all materials, I can no longer use my 3D tablet that I had created on my old projects

This tablet was configured to have a plan on the top on which several "sheets/images" were displayed.
In Blender a material without texture (MSFS Material Disabled) was applied and in the panel.cfg, this "screen" was declared in Vcockpit01 :
[VCockpit01]
Background_color =0,0,0
size_mm =1024,1024
pixel_size =1024,1024
emissive = 0
texture =$Panel_MSFS
gauge00 =Canso!PBY_Init, 0, 0, 1, 1
gauge01 =Canso!PBY_Mngt, 0, 0, 834,600
The 3D tablet is displayed but nothing can be read on the screen which appears opaque black, not transparent.
According to the SDK, when the “background_color” in the panel.cfg is set to 0,0,0, the Vcockpit panel background should be transparent, nor solid (opaque) black.

I have tried using $Panel_MSFS and also Panel_MSFS (according to the SDK: https://docs.flightsimulator.com/ht...l_cfg.htm?rhhlterm=vcockpit&rhsearch=Vcockpit) but nothing works.

A question like this has been published on the Question & Answer forum of Microsoft ( https://devsupport.flightsimulator....-background-color-issue-in-the-panel-cfg/7978 ) but with no answer from Asobo.
For developers who use this method: have you a solution for Blender 3.6 and the last export plugin from Asobo ?
 
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