I can only test using AIFP and FSXA as I do not possess any P3D product.
The supplied BGL was opened in AIFP. Had to replace the aircraft with an FSX default Baron. Had to replace airfield SPMC with another nearby airport SPME as SPMC appears to be an airport 'out at sea / off the coast'. (Checked this using satellite data)
Schedules 1 and 2 are OK but I had to alter the timings to suit SPME alteration. 2 aircraft should spawn and do identical flights.
Schedules 3 and 4 are incomplete - missing legs on Wed, Thurs and Friday. Legs corrected and timings altered to suit change of airport. 2 aircraft should spawn and do identical flights.
Compiled.
In FSXA, with my standard AI schedules turned off to ensure available spaces, at departure times only 2 Barons stand on parking spots. They leave on time as expected and arrive at destinations as expected.
When an FSX default aircraft, (one that has an 'alterable' registration,) is called up as a USER aircraft it will show the registration as requested by the user but if the same aircraft is used as an AI aircraft then it will not show any registration at all. I assume that your aircraft is a repaint of a default aircraft? Or, does P3D work differently?
Can any P3Dv4 user confirm or otherwise the existence/availability in P3Dv4 of "Traffic Explorer" which is available in FSX?