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FSX TrueSky2 populates the AI traffic of FSX traffic with real aerial traffic.

Messages
66
Country
france
During these last months, I have been developing a system that allows to insert real aerial traffic into FSX. This system is based on ADS-B technology. In short, the aircrafts transmit permanently their positions by means of their ADS-B equipments. This information is collected by a network of radio receivers and centralized by a independent web service : adsbhub.net. http://adsbhub.com/

My contribution was to develop a software that allows to populate the AI traffic of FSX from the data supplied by adsbhub.net. I am also providing an experimental web server that users may connect with.

At this time adsbhub.net collects the data from approximately 60 stations with an average of 700 aircrafts. The coverage is very satisfactory for the north of Europe and Russia but not so good for the rest of the world.

I would appreciate if some of you will act as alpha-testers for this project and let me know if the idea is worth being carried on and if they have any proposal of improvement.

Using TrueSky2 is quite easy, you just have to download and install the client program and run it in parallel with FSX. The web server is normally available 7/7. The client also comes with an optional gauge (sort of radar screen) that you can install to display the traffic.

The client program and a short documentation can be download from MediaFire :
http://www.mediafire.com/folder/n0ms5nndssp51/TrueSky2

The documentation includes a mail address that you may use for support.

Patrick.
 
Messages
753
Country
slovakia
Interesting idea - I have been thinking of it from time to time myself...

bit problematic might be - how does ATC control work - i.e. do you inject actual aircraft positions from the data, or just flightplans?

Also I wonder about including data from FlightRadar24. Looks like they have way better coverage, wonder whether they would be willing to share the data.
 
Messages
410
Country
germany
What AI models are used for the traffic? Only FSX default? Is it possible to change the mapping of ADSB aircraft to AI aircraft by user? That way it should be possible to use the AI aircrafts of WoAI, MyTraffic, or whatever is at hand.
 
Messages
753
Country
slovakia
What AI models are used for the traffic? Only FSX default? Is it possible to change the mapping of ADSB aircraft to AI aircraft by user? That way it should be possible to use the AI aircrafts of WoAI, MyTraffic, or whatever is at hand.

So far the program is using a plain white 737 for all traffic. I am hoping with time it will be possible to map IVAO MTL to this program.
 

ollyau

Resource contributor
Messages
1,026
Country
us-california
Sounds very cool! I don't have FSX installed at the moment, but I'll be sure to try it once I do. :)
 
Messages
3,278
Country
spain
As idea is great, there is a similar initiative but for ships the AIS sysstem, a vessel finder, but with the same basis.
It's said that only the 60 % of the traffic have this ADS-B technology :(:cool:
 

jtanabodee

Resource contributor
Messages
3,921
Country
thailand
It is a very good idea.
But how many models of aircrafts and repaints that you need?

In my country one guy make a whole world AI by himself but it takes a lot of time to boot up FSX. I don't think I need the AI for the whole world and it slow my system. So I took it off.

I think it might be a good idea if you have a filter to filtrate just the planes that are taking off from the specific area where you are taking off.
 
Messages
66
Country
france
Hi guys,

Thanks for your answers.

Aircrafts and repaints : in this version, all aircrafts are the standard FSX white Boeing 737-800. It would be possible to allow the user to build a table mapping the aircrafts with title of other models such as WoAI or IVAO mtl.

Actually, I did it in a previous version of TrueSky. Personnaly, I had a preference for WoAI because of the quality of their models. The inconvenient is that the user had a important work to do downloading the models that he needs is his area and building the table of aircrafts titles.

ATC : this is probably the main issue : FSX ATC is not aware of the real traffic and real ATC is not aware (nor interested :) ) of you doing some simulation. In fact, it is impossible to land or takeoff a large airport because you cannot find a gap in the real traffic !

There is no easy solution to this point. The only one I am thinking about would be to allow the user to simulate a real flight that took place previously (during the previous week for instance) :
  • The FSX user is provided with a list of previous real flghts.
  • He choose one of them and get the flight plan and other details.
  • The AI traffic is populated with the real traffic as it was during the flight.
  • FSX ATC gives instruction to the pilot similar to the ones that where given to the real flight (runways, altitude, approach vectors and so on).
It is another project, no more real time, but it may contribute to give a more realistic experience of flight.

Error tracking : easiest solution : the AI traffic is suppressed from FSX when the adsb radio is lost. I have done some experimentations generating automaticaly the landing procedure in place of using adsb for the landing. No good solution for ground traffic at this time.

Patrick.
 
Messages
410
Country
germany
What about injecting these data into Ultimate Traffic 2? Shouldn't be too hard to realize...
 
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