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So I am at this juncture where I would like to do skinning. Flexing parts skins. Mainly for the yoke. I did the bones and linked parts of the yoke to the bones, and that works excellent. Not trying it with the pilot and cannot seem to link particular Vertices to bones. I cant seem to figure out how to change their linking. For instance, the hand makes his leg move as well, lolol.. Watching videos and nothing seems to touch that exact topic, except one, but his worked differently then mine. Like my Max is misbehaving or has 'dont do what bill wants' mode secretly turned on. sigh....
I almost want to give up, but I can see so many uses for this tech for my models. I have learned so much already about bones and animations and things. Just need to be able to de-select Vertices. I tried this with 'Weight Painting, but it only 'adds' Vertices. No way to use Weight Painting (that I could find) to deselect zones of vertices... How hard can it be? sigh...
Reminds me (again) of the blue and white checkered button of the Gmax days so long ago... One single button, hiding somewhere, right in front of me.
I almost want to give up, but I can see so many uses for this tech for my models. I have learned so much already about bones and animations and things. Just need to be able to de-select Vertices. I tried this with 'Weight Painting, but it only 'adds' Vertices. No way to use Weight Painting (that I could find) to deselect zones of vertices... How hard can it be? sigh...
Reminds me (again) of the blue and white checkered button of the Gmax days so long ago... One single button, hiding somewhere, right in front of me.