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Got Malcom from Adobe in the scene, trying to export him ... There are about 6 or 7 textures to him, all converted to pure P3D textures with Skin setting ticked and textures converted to DDS format. Using the 'Export Skin' option ticked in the P3D compiler. I need to figure out how to reset scale on this person.
Hm, so you want to do a Frankenstein pilot? Consisting of different body parts?This might appear to be disturbing. Please, if you are easily disturbed by experiments on virtual bodies, DO NOT LOOK...!
"Captain... I'm afraid we had a little mishap in the transporter room.... "
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Now you have to program the hair condition-controlled yet. Then they react to wind and lie down in the wind directionIt can be done, but is it worth it?