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Hi Don,
Today I tried to import a BGL file from FSXA that I'd just produced with ADE (of course the CVX containing the airport background). It seems that something happens as there is no error message and the imported file name shows up. Nonetheless the aircraft symbol disappears and there is no visible polygon. When trying to close the file TS tells me that there is unsaved data, but when attempting to save it the function is not available.
Further observations:
The aircraft is not repositioned (even if positioned correctly before, after booting TS, it's shifted to the North Pole without any effect on FSX).
When positioned via FSX or ADE or Plan-G above the airport, TS still doesn't show anything even if forced to show the respective airport area. --> see picture
It's strange, as existing projects are loaded successfully, but trying to import the related BGL that had been their base, failed as well. I do have the latest version of TS.
Regards,
Axel
Today I tried to import a BGL file from FSXA that I'd just produced with ADE (of course the CVX containing the airport background). It seems that something happens as there is no error message and the imported file name shows up. Nonetheless the aircraft symbol disappears and there is no visible polygon. When trying to close the file TS tells me that there is unsaved data, but when attempting to save it the function is not available.
Further observations:
The aircraft is not repositioned (even if positioned correctly before, after booting TS, it's shifted to the North Pole without any effect on FSX).
When positioned via FSX or ADE or Plan-G above the airport, TS still doesn't show anything even if forced to show the respective airport area. --> see picture
It's strange, as existing projects are loaded successfully, but trying to import the related BGL that had been their base, failed as well. I do have the latest version of TS.
Regards,
Axel