Don,
I'm not sure that I understand the winding logic when adding a new series of blend points to a project. I'm using normal cursor mode. When I add a blend point at cursor, it sometimes places the new blend point between the closest existing two blend points (one selected, one not) and sometimes it places the new blend point far away from the selected point between two other blend points, often on the opposite side of the blend point polygon. Is it just connecting the lines wrong or am I doing something wrong? Is there some protocol to follow when adding blend points?
I just ran through a project for KALB from opening the files to adding contour and blend points to compilation and everything worked as designed. But I'll keep trying to break things (and hope that I can't).
Jay
I'm not sure that I understand the winding logic when adding a new series of blend points to a project. I'm using normal cursor mode. When I add a blend point at cursor, it sometimes places the new blend point between the closest existing two blend points (one selected, one not) and sometimes it places the new blend point far away from the selected point between two other blend points, often on the opposite side of the blend point polygon. Is it just connecting the lines wrong or am I doing something wrong? Is there some protocol to follow when adding blend points?
I just ran through a project for KALB from opening the files to adding contour and blend points to compilation and everything worked as designed. But I'll keep trying to break things (and hope that I can't).
Jay