Hi all,
I am hoping someone may be able to help with one of the several roadblocks I have hit with my scenery:
I have successfully been able to export my scenery to P3DV4, however this morning when I tried to compile and export the BGL's to FSX I get tthe following unhandled exception. I am stumped, I even tried loading in the Collada file again, it works then, but when re-opening, which is the same thing I do for P3D, it doesnt work with FSX. I have the SDK installed, and have updated the paths for FSX in MCX. Any help is greatly appreciated, then I can look into the other problems I am having with some textures
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at ASToFra.ModelConverterX.LocationControl.SetObject()
at ASToFra.ModelConverterX.LocationControl.OnObjectChanged(ObjectChangeLevel level, ObjectModel obj, Object sender, String message)
at ASToFra.Interfaces.ObjectChanged.Invoke(ObjectChangeLevel level, ObjectModel obj, Object sender, String changeDescription)
at ASToFra.Interfaces.EventDistributor.RaiseObjectChanged(ObjectChangeLevel level, ObjectModel obj, Object sender, String changeDescription)
at ASToFra.ObjectReader.AllObjectReader.RaiseObjectChanged(ObjectModel obj)
at System.ComponentModel.BackgroundWorker.OnRunWorkerCompleted(RunWorkerCompletedEventArgs e)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1590.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
ModelConverterX
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/ModelConverterX.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1590.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1590.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1590.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
ASToFra.Interfaces
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/ASToFra.Interfaces.DLL
----------------------------------------
ASToFra.ObjectModel3D
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/ASToFra.ObjectModel3D.DLL
----------------------------------------
ASToFra.ErrorHandler
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/ASToFra.ErrorHandler.DLL
----------------------------------------
ASToFra.Utils
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/ASToFra.Utils.DLL
----------------------------------------
ASToFra.ObjectReader
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/ASToFra.ObjectReader.DLL
----------------------------------------
ASToFra.ObjectWriter
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/ASToFra.ObjectWriter.DLL
----------------------------------------
ASToFra.EventLog
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/ASToFra.EventLog.DLL
----------------------------------------
ASToFra.ObjectRenderer
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/ASToFra.ObjectRenderer.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1590.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1590.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1590.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
CSGL12DLL
Assembly Version: 12.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/CSGL12DLL.DLL
----------------------------------------
ASToFra.ParticleEffects
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/ASToFra.ParticleEffects.DLL
----------------------------------------
ASToFra.FSUtils
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/ASToFra.FSUtils.DLL
----------------------------------------
ASToFra.TextureObject
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/ASToFra.TextureObject.DLL
----------------------------------------
ASToFra.ObjectEditor
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/ASToFra.ObjectEditor.DLL
----------------------------------------
ASToFra.TextureLoader
Assembly Version: 1.0.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///E:/Program%20Files%20(x86)/Model%20Converter%20X/ASToFra.TextureLoader.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Thanks heaps,
Jacob