Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.
By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.
stevo said:I have to say I'm not particualy happy about you decompiling my BGL, If you had only asked I would have sent you the MDL's.
All ObPlacer XML needs is the XML file you used to compile the library, so that the objects can be displayed in the object tree.
it should not be a very big problem I think
I must say I personally do not see that as a threat to my work.
stevo said:My idea is to use the mdls with object placer instead of the BGL Library, importing them as 'Add Local MDL' that way he wouldnt need to use the Library anyway.
stevo said:But still, there's no need to decompile to find out what the GUID's are, when they are already in the rwy12 file that come with the download. And for my Transit Vans I but all the GUID's in the documentation.
stevo said:This EZ-Scenery, is it true that it scans for all Library files in fs and anyone can place anyone elses objects from any addon scenery?
stevo said:If so, wouldnt there be a copyright issue with many people using object that arent allowed or arent indented for use by everyone else?
stevo said:GSG2k5 if you would like to use the MDL's, I can send you them via email.
Stevo
Why did you create a library in the first place then? The whole idea of an library is that people can easily call the objects in there. Adding the same objects again and again to different files only results in the same object having multiple GUIDs.
Yes. So this can make it a bit difficult if you want to distribute your scenery, as you need to be careful not to include libraries from commercial sceneries etc.
GSG2k5 said:Hi Stevo
Thanks for the offer but I have already started modelling my own so I can add custom textures.
stevo said:All my librarys werent designed for use with the programs available now, except Rwy12, the Ford Transit package was release long before rwy12 or your super object placer where released so they arent design to be used with those programs, although they can be adapted for use with them.
stevo said:Is it best then, to get round this, not make library files.
stevo said:To be honest if the scenery is Commercial or freeware, I would still hold the intellectual property (IP) rights to the objects I make, as would you with yours, all my sceneries are freeware but with limitations on what can be done with them, being a musician and sound engineer I deal with copyright issues a lot, and to me, with my understanding of IP. EZ-scenery users would need to ask permission from all the authors of the individual library files if they are Commercial or not. That's if they are going to release them as freeware.
No, that is impossible. With the XML format they are always defined as library object
This is not a development I am really happy with, I must say.
stevo said:That might seem trivial to some people, but when you've put a lot of time, effort and research into building something. You want to feel safe that the end product is going to be used as the full package it was orginally released as, freeware or commercial. Where as now this isnt the case.