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I know there is Airfield Light Toolbox out there for the purpose, but I'd like to try this one to see how it works.
I created 3 different sizes of runway light sets, so the runway can be seen during the final approach (large white light), and the light details (small white light with bulb) can be seen while I'm on the ground.
The 3 complete sets of runway lights were placed on 3 different files, all of the same coordinates and center (0,0), then converted from SketchUp file to Collada (.dae).
Here's how the size of the lights are different in each set
In MCX (v1.5), I loaded the 1st set (detailed runway light), set coordinates and a heading to my airport references. Then I open the LOD window to add LOD.
At this point, I'm not sure what is the value I should put to each LOD, in order to get the them displayed at appropriate distances (the large light set should be displayed miles away, the middle light set should be displayed during the final approach, and the detailed light set should be displayed when on ground).
Are there any rules of thumbs to assign certain numbers to the LOD? Does it depend on the size of the individual object in the group or the size of the group of objects?
I tried to put a set of green / yellow / red cubes (each cube is 20x20x20 meters, put them in a row with 100 meters spacing to get the total length of 2000 meters, pretend as they are runway lights) and assigned different LOD numbers, but the results were still not the way I like.
Green cubes are LOD 800
Yellow cubes are LOD 600
Red cubes are LOD 400
The cubes change from green to yellow at 3NM, then changed from yellow to red at 4.8 NM.
I think there should be better solutions to solve this than trying assigning different LOD numbers randomly.
I created 3 different sizes of runway light sets, so the runway can be seen during the final approach (large white light), and the light details (small white light with bulb) can be seen while I'm on the ground.
The 3 complete sets of runway lights were placed on 3 different files, all of the same coordinates and center (0,0), then converted from SketchUp file to Collada (.dae).
Here's how the size of the lights are different in each set
In MCX (v1.5), I loaded the 1st set (detailed runway light), set coordinates and a heading to my airport references. Then I open the LOD window to add LOD.
At this point, I'm not sure what is the value I should put to each LOD, in order to get the them displayed at appropriate distances (the large light set should be displayed miles away, the middle light set should be displayed during the final approach, and the detailed light set should be displayed when on ground).
Are there any rules of thumbs to assign certain numbers to the LOD? Does it depend on the size of the individual object in the group or the size of the group of objects?
I tried to put a set of green / yellow / red cubes (each cube is 20x20x20 meters, put them in a row with 100 meters spacing to get the total length of 2000 meters, pretend as they are runway lights) and assigned different LOD numbers, but the results were still not the way I like.
Green cubes are LOD 800
Yellow cubes are LOD 600
Red cubes are LOD 400
The cubes change from green to yellow at 3NM, then changed from yellow to red at 4.8 NM.
I think there should be better solutions to solve this than trying assigning different LOD numbers randomly.