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All of a sudden my UV maps aren't working. I am making simple building models in Blender and exporting them to dae or obj files. When open the exported file in MCX and add the textures in PS they don't show on the model. I, as far as I know, am not doing anything differently than before. I am using 2.83. I went back to 2.79 to see if it was something I had changed in 2.83. Nope, same same in both versions. I even did a simple cube. Use the smart unwrap, exported them. In PS I drew numbers on the UV map for each face. Nothing shows on the cube after applying the UV/Numbers to the cube.
Any one have an idea why?
Thanks,
John
I have attached the cube and UV map that didn't work for me.
Any one have an idea why?
Thanks,
John
I have attached the cube and UV map that didn't work for me.