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I am starting to work on the Virtual Cockpit of my plane and I am having trouble with getting the model to not disappear! I believe I have correctly applied VC textures as in Model Converter X I see that that is recognizes that it is a "dynamic VC texture". I have included the texture's BMP, my exported ".x" file and the .blend file from blender in a .zip. I have tried following the "Blender2FSX Toolset manual" on the wiki with no luck! I got stuck on the unwrapping UV's but I believe I fixed that.
Any help would be appreciated, I use Blender v2.79 and the "Blender2FSXP3D (v0.9.4)-(ii)" tool-set. Sorry if this is not the correct forum, please correct me if I did post in the wrong one as this is my first time posting on here.
Any help would be appreciated, I use Blender v2.79 and the "Blender2FSXP3D (v0.9.4)-(ii)" tool-set. Sorry if this is not the correct forum, please correct me if I did post in the wrong one as this is my first time posting on here.
