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I have no idea:George, do the .sca file contents look anything like an .asm_0 file? If so, ADE-GP may import and recover enough of it to be useful.
Don
; LatRange( N50:25:49.23 N50:27:12.16 )
; ----------------------------------------
; ----------------------------------------
; Object # 1, offset: 0x000A size: 1140 bytes (0x0474)
;; Lat: 00055886Ch Lon: 0FC729B60h
; ----------------------------------------
Area( C N50:26:25.90 W004:59:43.60 100 )
IfVarRange( :L000028 0346 2 32767 )
LayerCall( :L000034 39 )
:L000028
Jump32( : )
:L00002E
; unreachable code, possibly data area
Dbx( 88 00 30 04 00 00 )
:L000034
RefPoint( rel :L00002E 0.50 N50:26:25.90 W004:59:43.60
V1= 10000 V2= 375 )
BGLVersion( 0800 )
TextureList( 0
1 FF 255 255 255
GP_ND_TEXTURES-3.BMP ; texture 0
)
MaterialList( 0
; material 0
1.000 1.000 1.000 1.000 ; diffuse color
0.392 0.392 0.392 1.000 ; ambient color
0.000 0.000 0.000 1.000 ; specular color
0.000 0.000 0.000 1.000 ; emissive color
0.000 ; specular power
)
VertexList( 0
-622.182 0.000 -132.920 0.000 1.000 0.000 0.655 0.880 ; vertex 0
""
""
""